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A-VOID

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Devlog

  • Updated Game Mechanics and Various Improvements Before Christmas
    December 22, 2024 by FDG#Indie, #Retro, #Space, #Top down shooter, #Update, #Game Mechanics
    It hasn't been long since the last release. But I've been working on the project more recently. In the previous update the changes were mainly under the hood. Now the news concerns the game mechanics... Continue reading
  • A-Void: a new minor preview release
    November 28, 2024 by FDG#Indie, #Retro, #Space, #Top down shooter, #Pixel Art, #2D, #Update
    Here it is, after a while, a new build. The gameplay changes are minimal: some visual feedback on what's happening on the screen. Other changes have been made under the table. Mainly I've evolved the... Continue reading
  • A-Void: first development preview (web)
    September 26, 2024 by FDG#update, #preview, #web, #development, #news
    In a break time in the development of A-Void (I'm busy with several commitments), a time in which I'm also evaluating the work done so far, reflecting on which direction to take and how to proceed wit... Continue reading
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